|
|
If a character is in an environment that suits their requirements they function normally. As the environment becomes more and more hostile, they are penalised, by increasing difficulties. For example: An elite athlete, used to low altitudes, trying to sprint at a high altitude. At a certain stage the environment starts becoming toxic and will eventually cause permanent harm possibly leading to death. BreathingDescribes short term requirements to keep the life functions. EatingDescribes the medium term requirements to keep the life functioning. EnvironmentDescribes the environmental requirements to keep the life functioning. ExcrementDescribes the outputs of the breathing and eating functions after processing. |
|
05 February, 2000 (c) Brian Yap All rights reserved. The contents of this web site are distributed under the Open Content Licence. Helper - A Java Applet that calculates the success percentages. |