Movement

 

RPS
Up
Cantering
Climbing
Diving
Flying
Galloping
Jumping
Running
Swimming
Trotting
Wading
Walking

Movement is the ability to move from one place to another.

Movement is a combination of force applied against momentum. In more complex situations other factors come into play such as gravity, resistance (air, liquid, obstacles), and buoyancy (for swimming and flying).

The distance that can be traveled is effected by the characteristics, physical speed, physical stamina, physical recovery and a difficulty factor.

For the game system, movement is factored in over particular periods of time. So for people, movement can be considered in tems of secons (reaction time), minutes, hours and days and long term travel for longer than a day.

Free Movement

Movement, restricted only by momentum and possibly gravity. For example: a space craft. Needs a reactive propulsion system.

The equiation for movement here is:

 

Traversal

Constrained movement across the top or underneath of solid object under the effects of gravity and wind resistance and friction. Gravity is normal to the plane of movement.

 

Climbing

Constrained movement up the side of an object under the effects of gravity and wind resistance and friction. Gravity is parallel to the plane of movement.

Swimming and Flying

Free movement restrained by resistance and buoyancy.

 

Authoring Notes

 

 


[ Action ] [ Communication ] [ Movement ] [ Observation ]

05 February, 2000 (c) Brian Yap All rights reserved.

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Helper - A Java Applet that calculates the success percentages.