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This tree belongs in the numb.bat game engine and object processor. The actual implementaion of the things now is under the environment hierarchy. The world is comprised of things. These things (including the world itself) have characteristics that describe them. As this system is meant to be extensible and flexible, the system provides the tools to create the things but leaves it up to the authors of the worlds to actually specify the level of detail important in their world. Things have an underlying description and a set of operations that can be performed onto that thing. The hierarchy here is one based on "is a type of", providing inheritance down the tree in the form of characteristics and operations. Numbat Data Definition<GenericThing>
</GenericThing>
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21 April, 2000 (c) Brian Yap All rights reserved. The contents of this web site are distributed under the Open Content Licence. Helper - A Java Applet that calculates the success percentages. |