Description
This is a generic description of humans and as such covers all the different races.
(Later there will be special sub group definitions.)
Characteristics
Humans pass though different identifiable stages in life, though the exact point and
effect of the transition varies from individual to individual.
Some of the effects here will be dependant external effects such as environment and
society. The assumption is that there is a stable environment with no major external
threats or manipulations to age expectancy.
Age Range is nominally 0 to 100 years open ended.
Natural death is the chance per year of dying of a natural caused not
caused or stopped by an external influence.
Migration is the chance of migrating to the next level in the age
hierarchy. This is rolled after each year.
If the character reached a level before the first migration year, the chance for the
first migration year is used to determine the chance of migration to the next level.
If the character has not migrated at the end of the year range, the last value is used
in each year there after.
Toddler
Child
Pubescent
Young Adult
Middle Adult
Old Adult
Adult humans normally have a coordination of between 1 and 30.
Coordination |
Description |
1 to 10 |
This is a low level of coordination. |
11 to 20 |
This is an average level of coordination. |
21 to 30 |
This is a high level of coordination. |
Adult humans normally have a empathy of between 1 and 30.
Empathy |
Description |
1 to 10 |
This is a low level of empathy. |
11 to 20 |
This is an average level of empathy. |
21 to 30 |
This is a high level of empathy. |
Adult humans normally have a Emotional Stability of between 1 and 30.
Emotional Stability |
Description |
1 to 10 |
This is a low level of Emotional Stability. |
11 to 20 |
This is an average level of Emotional Stability. |
21 to 30 |
This is a high level of Emotional Stability. |
Adult humans normally have a Emotional Stamina of between 1 and 30.
Emotional Stamina |
Description |
1 to 10 |
This is a low level of Emotional Stamina. |
11 to 20 |
This is an average level of Emotional Stamina. |
21 to 30 |
This is a high level of Emotional Stamina. |
Adult humans normally have a Emotional Will Power of between 1 and 30.
Emotional Will Power |
Description |
1 to 10 |
This is a low level of Emotional Will Power. |
11 to 20 |
This is an average level of Emotional Will Power. |
21 to 30 |
This is a high level of Emotional Will Power. |
Adult humans normally have a Flexibility of between 1 and 30.
Flexibility |
Description |
1 to 10 |
This is a low level of Flexibility. |
11 to 20 |
This is an average level of Flexibility. |
21 to 30 |
This is a high level of Flexibility. |
The unmodified height for a human is dependent on the age of the person so is
determined using the following table.There are two mechanisms used here. A mechanism for
determining the height of a character at an age, and one for determining how much that
height changes over time.
Adult humans normally have a Id, Ego and Super Ego of between 1 and 30.
Id, Ego and Super Ego |
Description |
1 to 10 |
This is a low level of Id, Ego and Super Ego. |
11 to 20 |
This is an average level of Id, Ego and Super Ego. |
21 to 30 |
This is a high level of Id, Ego and Super Ego. |
Adult humans normally have a Intuition of between 1 and 30.
Intuition |
Description |
1 to 10 |
This is a low level of Intuition. |
11 to 20 |
This is an average level of Intuition. |
21 to 30 |
This is a high level of Intuition. |
Adult humans normally have a Learning of between 1 and 30.
Learning |
Description |
1 to 10 |
This is a low level of Learning. |
11 to 20 |
This is an average level of Learning. |
21 to 30 |
This is a high level of Learning. |
Adult humans normally have a Luck of between 1 and 30.
Luck |
Description |
1 to 10 |
This is a low level of Luck. |
11 to 20 |
This is an average level of Luck. |
21 to 30 |
This is a high level of Luck. |
Adult humans normally have a Memory of between 1 and 30.
It can be further divided into short term memory and long term memory.
Memory |
Description |
1 to 10 |
This is a low level of Memory. |
11 to 20 |
This is an average level of Memory. |
21 to 30 |
This is a high level of Memory. |
Adult humans normally have a Mental Speed of between 1 and 30.
Mental Speed |
Description |
1 to 10 |
This is a low level of Mental Speed. |
11 to 20 |
This is an average level of Mental Speed. |
21 to 30 |
This is a high level of Mental Speed. |
Adult humans normally have a Mental Will Power of between 1 and 30.
Mental Will Power |
Description |
1 to 10 |
This is a low level of Mental Will Power. |
11 to 20 |
This is an average level of Mental Will Power. |
21 to 30 |
This is a high level of Mental Will Power. |
Adult humans normally have a Memory of between 1 and 30.
Patience |
Description |
1 to 10 |
This is a low level of Patience. |
11 to 20 |
This is an average level of Patience. |
21 to 30 |
This is a high level of Patience. |
Adult humans normally have a Physical Speed of between 1 and 30.
Physical Speed |
Description |
1 to 10 |
This is a low level of Physical Speed. |
11 to 20 |
This is an average level of Physical Speed. |
21 to 30 |
This is a high level of Physical Speed. |
Adult humans normally have a Physical Stamina of between 1 and 30.
Physical Stamina |
Description |
1 to 10 |
This is a low level of Physical Stamina. |
11 to 20 |
This is an average level of Physical Stamina. |
21 to 30 |
This is a high level of Physical Stamina. |
Humans are sexual:
Adult humans normally have a Reasoning of between 1 and 30.
Reasoning |
Description |
1 to 10 |
This is a low level of Reasoning. |
11 to 20 |
This is an average level of Reasoning. |
21 to 30 |
This is a high level of Reasoning. |
Adult humans normally have a Strength of between 1 and 30.
Strength |
Description |
1 to 10 |
This is a low level of Strength. |
11 to 20 |
This is an average level of Strength. |
21 to 30 |
This is a high level of Strength. |
The unmodified weight for a human is dependent on the age of the person so is
determined using the following table.There are two mechanisms used here. A mechanism for
determining the weight of a character at an age, and one for determining how much that
weight changes over time.
Abilities
Push
For humans to push something requires a hit roll to determining if they hit the object
being pushed. In most day to day circumstances, this will be a very simple difficulty hit
(Difficulty = 1).
The force typically applied is dependent on the task. So a person would apply less
force to a button than a door in the expectation that less force is required.
Skills
Numb.bat Description File
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